iStormer Insider Review: Can a Piece of the iPhone™ App Market REALLY Be Yours?

Our detailed "insider" review reveals some surprising details about
who should -- and shouldn't -- be using iStormer ....

You can see from the iStormer billboard at the top of the page that author Simon Hodgkinson is not shy about his claims for iStormer. He believes that you can take his information on this hot new iPhone app ("applications" like games and gadgets) market and:

  • Conquer the iPhone apps market with NO CODING or programming experience

  • That virtually ANYONE can crack the iPhone applications market, and

  • That his short 59 page ebook will reveal EVERYTHING that is needed

We put Simon to the test with OUR money ... and we were surprised at some of our findings.

Does iStormer Escape the "SCAM" Label?

It is easy to see the "SCAM!" red flags go up when an author tosses around numbers like "$35,552 a day," and "$27,249 a day" in earnings.

Yet, the huge size of this market, with hundreds of thousands of downloads a week, certainly makes these kinds of numbers possible. (Try accomplishing THAT with an ebook launch!)

It also turn out that there is a BUILT-IN FIREWALL (in the form of both Apple's application process ... and their legion of lawyers) that keeps this particular playing field on the "up-and-up." Let's take a thorough look inside the iStormer program ....

iStormer Review: Executive Summary


iStormer is NOT for everyone.

If you HAVE an iPhone, like the computer industry and tech-y things, have a programming background, or are an aggressive marketer ... any ONE of these may make you a great candidate to develop a financially lucrative iPhone app. And while iStormer lays out the blueprint for success quite clearly, this is not a casual weekend project.

Because success with the approach depends on the project being approved through Apple's App Store, this weeds out the "get-rich-quick" types who aren't really interested in a true internet business.

A modest financial investment is required. Apple requires a $99 application fee, plus an developer's license, both of which Simon Hodgkinson describes how to obtain.

Throw in a week for research, two weeks for Apple approval, and 2-6 weeks for the programmer to develop the app, and you have a serious project on your hands.

On the other hand, iPhone app development is a red-hot market (500 million downloads as of January 2009) with app prices rising steadily, and it makes sense to jump in front a huge hungry market like this. Just be aware this is a REAL business venture, and not something you do on a weekend.

However, the financial potential is VERY significant. Simon describes a young man whose app netted him over $35,000 in a single day. A young boy of 9 from Singapore recently write a game app for his two sisters, and got 4000 downloads even before the news centers picked up on his extraordinary talent. This is a rapidly changing market, and initial research is the key to success.
Because (for most of us who are not programmers) the actual iPhone application development is better left to coding professionals, the key aspects of the project remaining are concept creation and app marketing once the product is finished. Simon goes into detail in each of these areas.

If you can do your own programming, you have a decided cost advantage. As this market heats up, competition for quality programming will also rise. Acting quickly is important to lock in your app programmer. Simon has some ideas for how you can save on the application development costs. But you will need to do some leg-work here to find the right balance of cost/professionalism for your project.

In fact, his marketing techniques section would be a very strong start for ANY project, whether an iPhone app, or the latest ebook on any subject. He also shares some interesting ways to profit from some less-competitive but equally hot parallel markets like the new Google Android Phone.

While Google's Android phone (competitor to Apple's iPhone) is just out of the crib, they have also just launched an app store called "Android Market." At the moment only free apps are allowed, but they should open for paid app business within weeks, stimulating an entirely new app market, and opening up even more opportunities for you to profit from the increased competition and market reach.

So, will YOU become the next mobile phone applications millionaire?

While details on actual project costs are skimpy (perhaps because they could vary so widely), the remaining instruction in iStormer is clear and detailed, and are enough to allow any reasonably intelligent and serious marketer who is ready to "play with the big boys" to toss their hat into the iPhone applications ring with a solid chance of success.

For the right entrepreneur ... and application ... that could easily equal millions.


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